[Beowulf] Cluster Applications in Submarine Environment
Bill Rankin
wrankin at ee.duke.edu
Mon Dec 5 18:45:54 EST 2005
On Dec 4, 2005, at 3:38 PM, Vincent Diepeveen wrote:
> Hello Gary,
>
> Note that we have our own realtime 3d engine,
> it's relative easy to make non-human scenes like boats, ocean.
Is it me, or does that post get the non-sequitur of the month (NSOM)
award?
:-)
-bill
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