PS2 cluster
Ken Chase
math at velocet.ca
Wed Jun 11 16:19:00 EDT 2003
On Tue, Jun 10, 2003 at 11:04:15PM +0200, Franco A. Bignone's all...
>> Reply-To: "John Hearns" <jhearns at freesolutions.net>
>> From: "John Hearns" <jhearns at freesolutions.net>
>> To: <beowulf at beowulf.org>
>> Subject: PS2 cluster
>> Date: Fri, 6 Jun 2003 10:23:38 +0100
>>
>> I remember when the PS2 first came out,
>> ideas were kicked around on the Beowulf list about
>> clustering them and using the vector units in them
>> (and using Firewire networking)
>>
>> Looks like NCS are actually doing this, using the PS2 Linux kit
>> and Ethernet:
>>
>> http://access.ncsa.uiuc.edu/Releases/05.27.03_Playing_th.html
>>
>> Wow!
>
>Right, if I have understood correctly they have set a 70 node cluster,
>plus some connecting hardware for a price tag of 20,000 $. Not bad.
>Is it effective in price/performance ? It seems nice route to follow
>if your software make use of the VU, even if I don't have clear how
>much is difficult to set it up correctly.
>
>FB
>.
Every msg is slightly different that you sent to the list, especially
the . at the end.
are you trying to do something here? Perhpas your have notMeToo set in your
beowulf-l mailman prefs. Go visit the mailman URL for this list please.
/kc
>
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--
Ken Chase, math at velocet.ca * Velocet Communications Inc. * Toronto, Canada
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