[Beowulf] Go-playing machines
Robert G. Brown
rgb at phy.duke.edu
Wed Jun 25 01:14:06 EDT 2008
On Wed, 25 Jun 2008, Vincent Diepeveen wrote:
>> one player's position -- or one of those distant pieces placed early in
>> the game -- causes their entire effort to "unravel" and turn into a
>> disaster. That's almost twice the number of plys in an entire chess
>> game, and is still only the first third or so of the game.
> See above for correct calculation.
>> If you or your friend disagree with this, well, feel free to edit the
>> wikipedia article(s) with examples that contradict it, but the
>> mathematics and difficulty of pruning the Go trees suggest that it
> See above for disproof of that.
Very educational and interesting. But I was also serious -- if you can
(and it sounds like you can) you should consider editing the wikipedia
I'm not COMPLETELY convinced -- I'll be a lot more convinced when I can
get a GPL Go engine that will play a decent game on my laptop...;-)
Robert G. Brown Phone(cell): 1-919-280-8443
Duke University Physics Dept, Box 90305
Durham, N.C. 27708-0305
Book of Lilith Website: http://www.phy.duke.edu/~rgb/Lilith/Lilith.php
Lulu Bookstore: http://stores.lulu.com/store.php?fAcctID=877977
Beowulf mailing list, Beowulf at beowulf.org
To change your subscription (digest mode or unsubscribe) visit http://www.beowulf.org/mailman/listinfo/beowulf
This message has been scanned for viruses and
dangerous content by MailScanner, and is
believed to be clean.
More information about the Beowulf